PhD Comprehensive Exam Presentation

PhD Comprehensive Exam Presentation

Defense Presentation V4_smallest

In the early months of 2018 I announced to my colleagues at CUNY that I would be stepping down from my position as Associate Professor and return to graduate school.  The goal was to get my PhD while exploring my interests in futurism and its potential role in higher ed.  On February 16th, 2021 I presented the following video at my comprehensive exam, which was warmly received along with the literature review and mini-study which accompanied it.  I was accepted as a PhD candidate as a result, and I share here the film, which explains my motivations, my research, and my findings to date.

Structure & Flow: An organizational structure learning game

Structure & Flow: An organizational structure learning game

In Dr. Sharon Rallis’ graduate class “Strategies for Institutional Change” (Spring 2019) we were exploring Boleman and Deal’s structural framework analysis of organizations.  I had been pondering the metaphor or magnetic polarity as it might correspond to the flow of an organization’s energy and wondering if I might model this for an assignment in which I was to teach the structure portion of that week’s class. 

I put together a presentation which explained a brief history of magnetic turbines and how they can harness the natural flow of energy.  

I then introduced the class to a game that I had developed which I call Structure & Flow

The game uses an existing product – desk toys called Speks Blocks – which are small magnetic building blocks.  Players assemble prescribed designs modelling various organizational structures paying attention to magnetic flow and structural balance.  These designs are picked from a deck of cards depicting the designs from various angles.  Some angles are more revealing than others, and subsequently earn the players more or less points depending on the level of complexity.

I was fearful that the game would be too simple for this audience, but they were thoroughly engaged, and the game (and my lecture) sparked some very interesting conversations about how organizations can be designed, and redesigned.